Manual › Basic license features

Color and HDR

ShotList2 converts log and RAW footage to a display look through ACES for the thumbnails and the player. All color features are included in the base license.

Automatic color space detection

The color space is chosen automatically from the clip's metadata (gamma and color space). Automatically chosen values are marked " (auto-detected)".

Per-row color space

If the automatic choice is wrong, set it per row.

The menu is grouped into ACES entries and per-manufacturer headings ([Sony], etc.).

"Show (d)"

Turning off "Show (d)" in the player (the D key) removes the color transform so you see the original log. It is a temporary switch and is not remembered.

ACES version

Choose 1.3 or 2.0 in Settings → "Color Space" → "ACES version:" (2.0 by default). Apple Log, DJI D-Log and HLG are available only with 2.0.

Supported log formats and color spaces

Manufacturer / type Log / color space
ACES / general ACES2065-1 / ACEScg / ACEScct / sRGB / Cineon / HLG
Apple Apple Log
ARRI LogC3 / LogC4
Blackmagic Design BMD Film Gen 5 / DaVinci Intermediate
Canon Canon Log / Log2 / Log3
DJI D-Log / D-Log2
FUJIFILM F-Log / F-Log2 / F-Log2 C
GoPro GP-Log / GP-Log2
Insta360 I-Log
Leica L-Log
Nikon N-Log
Panasonic V-Log
Phantom Log1 / Log2
RED Log3G10
Sony S-Log3 (S-Gamut3 / S-Gamut3.Cine / VENICE)
Z CAM Z-Log2

Camera RAW color

Settings → "Import" sets the development color per manufacturer. After changing it, import again to update the thumbnails and the xlsx.

Setting Options (default in bold)
RED RAW color: RED standard Rec.709 (IPP2 output transform) / Use Log3G10 (enable ACES, also supports HDR monitors) / Prefer the look embedded in the clip (3D LUT / CDL)
ARRI RAW color: ARRI standard Rec.709 (no look) / Use LogC3 / LogC4 (enable ACES, also supports HDR monitors) / Prefer the look embedded in the clip (ARRI Look)
Phantom RAW develop: Rec.709 / Log1 / Log2
DNG RAW develop: Rec.709 / ACEScct / D-Log2

RED and ARRI can also be set to process on the GPU or the CPU.

Exposure and brightness

Exposure Brightness
How it works Applied before the color transform, like camera exposure (1/3 stop steps, ±8 stops) A multiplier applied after the color transform (0.1–3.0)
Player keys Alt+↑ / ↓, Alt+R to reset ↑ / ↓, R to reset (Shift+↑ / ↓ in ShotPlayer)
Default for everything Settings → "Thumbnails" → "Exposure (EV)" Settings → "Thumbnails" → "Brightness"

For ARRI, RED, N-RAW, Phantom and DNG, exposure is applied inside the development, so highlights are preserved. "Apply (b)" (B) temporarily turns off brightness and exposure to compare with the original.

ACES Reference Gamut Compression (RGC)

Keeps very saturated, out-of-gamut colors from breaking up. Settings → "Color Space" → "Apply ACES Reference Gamut Compression" (off by default). In the player, use the button to the right of exposure or Alt+D.

HDR display

On an HDR-capable display, the player and ShotPlayer show HDR automatically.

Requirement
Windows A monitor with "Use HDR" turned on in Windows Settings → Display
Mac An EDR-capable display (Liquid Retina XDR, etc.)